Umzi-mveliso weMetaverse kulindeleke ukuba ukhule nge-28 yeebhiliyoni zeedola ngo-2028, kwi-CAGR ye-95%

BANGALORE, Indiya, Juni 17, 2022 /PRNewswire/ — Ingxelo yoshishino lwe-Global Metaverse yahlulwe ngohlobo (i-VR ye-headsets, ii-smart glasses, isoftware) kunye nezicelo (indalo yomxholo, imidlalo, intlalo, inkomfa, imfundo, ishishini) : Uhlahlelo lweThuba kunye noQoqosho lweShishini , 2022-2028.Ipapashwa kwingxelo yovavanyo phantsi kodidi lwehlabathi lwenyani.
Ubungakanani bemarike yeMetaverse yehlabathi kulindeleke ukuba bukhule ukusuka kwi-510 yezigidi zeedola ngo-2022 ukuya kwi-28 yeebhiliyoni zeedola ngo-2028, kwi-CAGR ye-95% ukusuka ngo-2022-2028.
Ukonyuka kwezicelo kumdlalo, iinkomfa zentlalo, ukudala umxholo, imfundo, kunye namacandelo emizimveliso kulindeleke ukuba kuqhube ukukhula kwemarike yeMetaverse.
Ukudlala kuxelwe ukuba yenye yezona zinto zidumileyo zemetaverse apps.Ukudlala kwimetaverse kuvumela abadlali ukuba babandakanyeke kumdlalo wentlalo, kubavumela ukuba badibane nabahlobo abatsha kwaye bandise isangqa sabo sentlalo.Yiba ne-asethi yemidlalo ephathekayo, efana ne-avatars kunye nezixhobo, ezinxulunyaniswa umdlali kwaye unexabiso kwindawo ebonakalayo.Nantoni na inokwenzeka kwihlabathi elibonakalayo, ngoko ukuphuhlisa umxholo womdlalo yinxalenye ebalulekileyo yemidlalo ye-Metaverse.Banokudala umxholo kwaye bawudibanise kumdlalo.Fumana i-augmented reality experience nge a ukuhamba komsebenzi kufana kakhulu nehlabathi lokwenyani.Ezi zinto kulindeleke ukuba ziqhube ukukhula kwemarike yeMetaverse.

Thenga iiLensi zoQhagamshelwano

Thenga iiLensi zoQhagamshelwano
I-Metaverse iya kuba lulwandiso lweendaba zoluntu olubandakanya ukucwiliswa ukubonelela abasebenzisi ngamava amatsha.I-Metaverse iya kudibanisa ubuchule obuqhelekileyo beendaba zoluntu ezifana nentsebenziswano, i-e-commerce kunye neziganeko eziphilayo kunye ne-immersive virtual reality (VR) kunye namava okwenene (AR) amava.Oku Inqaku liya kuba negalelo kulwando oluqhubekayo lwemarike yeMetaverse.
Ukongezelela, i-Metaverse iya kuguqula i-video conferencing ngokuvumela amawaka abantu ukuba babone kwaye bave umbonisi ngexesha elifanayo, kungakhathaliseki ukuba inani lezikrini zekhompyutha okanye iikhamera ezikhoyo. isetyenziswe kwinkomfa yevidiyo ephilayo ukwenza unxibelelwano lubandakanye ngakumbi kwaye lubandakanye.
Izibonelelo ezinokuthi i-Metaverse inikeze abadali bomxholo kulindeleke ukuba zikhulise i-market ye-Metaverse.Siyabonga kwinkqubela phambili ye-VR kunye ne-AR, i-Metaverse kulindeleke ukuba incede abaculi benze umxholo odibeneyo kunye nokuntywila.Iimpawu ziya kuba phezulu kunanini ngaphambili, kwaye abavelisi kufuneka benze dala umxholo ontywilayo kunye nosebenzisanayo kunanini na ngaphambili.Kuluntu lwethu olwandayo lwehlabathi kunye nosasazo, i-metaverse iya kuvumela abadali ukuba banxibelelane kwaye banxibelelane nabaphulaphuli ababanzi. ukusetyenzwa kunye nezixhobo zokuguqulela ezinikwe amandla nge-AI.
I-Metaverse iya kukhuthaza abafundi ukuba bacinge ngaphandle kwebhokisi njengoko izinto ezinokwenzeka zingenasiphelo.Banokuvelisa umxholo wabo ngokuthatha inxaxheba ekuzingeleni i-scavenger, imingeni yokwakha, kunye neminye imisebenzi.Abafundi baya kuba nako ukuphucula izakhono zabo zokucinga ezinzulu kwaye bafunde ukusebenzisana. kunye nabanye ngolu hlobo lokuzibandakanya.Ukongezelela, i-platform ye-Metaverse isebenzisa iteknoloji ye-blockchain ukurekhoda iirekhodi zemfundo.Ngale ndlela, imibhalo, izidanga kunye namanye amaxwebhu ayimfihlo, akhuselekile kwaye aqinisekisiwe.Inokunceda abafundi kunye nabafundisi bahlole izifundo ngokunciphisa. amaphepha kunye nokubonelela ngedatha efuneka kakhulu.

Icandelo lokudlala kulindeleke ukuba libe lelinye lawona maxabiso aphezulu, ngokuxhomekeke kwisicelo.Uphuhliso lwangoku lweshishini lomdlalo luye lwakhokelela kwiMidlalo yeMetaverse.Ukuze bathathe inxaxheba kwimidlalo yesizukulwana esilandelayo, abadlali bahamba baye kwihlabathi lokwenyani I-Metaverse.Ngelixa iMetaverse inokubekwa kwindawo esembindini okanye ibekwe kwindawo enye, amashishini emidlalo ajolise iinzame zawo kumaphulo okwabela amagunya kuba indlela yekamva.

Thenga iiLensi zoQhagamshelwano

Thenga iiLensi zoQhagamshelwano
Ngokusekelwe kuhlobo, ii-headsets ze-VR kunye neeglasi ezihlakaniphile kulindeleke ukuba zibe enye yezona nxalenye zinenzuzo kakhulu.Imarike iyanda njengoko ingeniso yemidlalo yevidiyo isanda kwaye inani labantu abadlala imidlalo yevidiyo likhula emhlabeni jikelele.Njengoko inani labantu abadlala imidlalo yevidiyo liyanda, ngokunjalo imfuno yee-headsets zokwenyani zokwenyani kunye neeglasi ezikrelekrele.
Ngokommandla, uMntla Melika kulindeleke ukuba ube ngowona mmandla unengeniso eninzi. Oku kubangelwe kugxininiso olwandayo lommandla ekuphuhliseni amaqonga ehlabathi abonakalayo oshishino lwemfundo, kunye nogxininiso olwandayo ekudibaniseni ihlabathi ledijithali kunye nelomzimba nge-Intanethi.

Siye saqalisa iinkonzo zokurhuma ezenzelwe abathengi bethu.Nceda ushiye umyalezo kwicandelo lamagqabaza ukuze ufunde malunga nezicwangciso zethu zokurhuma.
Ubungakanani bemakethi ye-headset yokwenyani yehlabathi kulindeleke ukuba inyuke ukusuka kwi-9,457.7 yezigidi zeedola ngo-2020 ukuya kwi-USD 42.1 yeebhiliyoni ngo-2027, ikhula ngesantya sokukhula sonyaka (CAGR) se-23.2% ngexesha loqikelelo luka-2021-2027.
- Ubungakanani bentengiso eyongeziweyo kunye nenyani yenyani yayixabisa i-USD 14.84 yeebhiliyoni ngo-2020 kwaye kulindeleke ukuba ifikelele kwi-USD 454.73 yezigidigidi ngo-2030, ikhula ngesantya sokukhula sonyaka esihlanganisiweyo (CAGR) sama-40.7%.
Ubungakanani bemakethi edibeneyo yehlabathi jikelele kulindeleke ukuba ifikelele kwi-USD 2,482.9 yezigidi ngo-2028 ukusuka kwi-USD 331.4 yezigidi ngo-2021, ikhula kwi-CAGR ye-28.7% ngo-2022-2028.
Ubungakanani bemakethi yeeglasi ezikrelekrele kwihlabathi jikelele buqikelelwe kwi-USD 6,894.5 yezigidi ngo-2022 ngenxa yobhubhani we-COVID-19 kwaye kulindeleke ukuba bube bubungakanani obuhlengahlengisiweyo be-USD 19.09 yeebhiliyoni ngo-2028, bukhula kwi-CAGR ye-18.5% ngexesha lovavanyo.
Ubungakanani bemarike yokwenyani eyongeziweyo yehlabathi kulindeleke ukuba ikhule ukusuka kwi- $ 25.31 yeebhiliyoni ngo-2021 ukuya kwi-USD 67.87 yeebhiliyoni ngo-2028, kwi-CAGR ye-15.0% ngexesha lika-2022-2028.
Ubungakanani bemakethi ye-headset yemidlalo yehlabathi buqikelelwe kwi-USD 2,343.5 yezigidi ngo-2022 ngenxa yobhubhani we-COVID-19 kwaye kulindeleke ukuba ikhule kubungakanani obuhlengahlengisiweyo be-USD 3,616.6 yezigidi ngo-2028, ikhula kwi-CAGR ye-7.5% ngexesha lovavanyo. .
Ubungakanani bemakethi ye-laptop yemidlalo yehlabathi buqikelelwe kwi-USD 12.21 yeebhiliyoni ngo-2022 ngenxa yobhubhani we-COVID-19 kwaye kulindeleke ukuba ifikelele kubungakanani obuhlengahlengisiweyo be-USD 17.23 yezigidigidi ngo-2028, ikhula kwi-CAGR ye-5.9% ngexesha lovavanyo.
Ubungakanani bemalike yemidlalo yelifu yehlabathi kulindeleke ukuba bufikelele kwi-USD 1,169.1 yezigidi ngo-2027, ukusuka kwi- $ 133.7 yezigidi ngo-2020, kwi-CAGR ye-35.4% ngo-2021-2027.
Amaxabiso anika ulwazi olunzulu lwemarike kuwo wonke amashishini ahlukeneyo.Ingxelo yethu yokugcina ingxelo ihlaziywa ngokuqhubekayo ukuhlangabezana neemfuno zakho zohlalutyo lweshishini.
Iqela lethu labahlalutyi beemarike linokukunceda ukhethe eyona ngxelo ilungileyo ebandakanya ishishini lakho.Siyaziqonda iimfuno zakho ezithile zemimandla ethile, yiyo loo nto sinikezela ngeengxelo ezilungelelanisiweyo.Ngokwenza ngokwezifiso zethu, unokucela naluphi na ulwazi oluthile kwingxelo edibana nemarike yakho. iimfuno zokuhlalutya.
Ukufumana imboniselo yemarike engaguqukiyo, idatha iqokelelwa kwiintlobo ezahlukeneyo zemithombo ephambili kunye neyesibini, kwaye kwinqanaba ngalinye, i-triangulation yedatha isetyenziselwa ukunciphisa i-bias kunye nokufumana umbono wemarike ohambelanayo.Isampuli nganye esabelana ngayo iqulethe iindlela zophando ezicacileyo ezisetyenziselwa ukuvelisa ingxelo. Nceda uqhagamshelane neqela lethu lokuthengisa uluhlu olupheleleyo lwemithombo yethu yedatha.


Ixesha lokuposa: Jun-18-2022